Company

Native Commerce

Project

AI Builder

Industry

E-commerce (SaaS)

Year

2026

Role

Senior designer

Team

4 people

Project overview

A seller describes their business in one sentence and gets a working store with catalog, cart and checkout — the AI builder, its landing page, and the platform around them.

“In an AI builder you design the conversation, not the screens.”

Key insight

AI Builder · Native Commerce

My role

I was the senior designer in a team of four. I set the direction and the visual strategy, worked with stakeholders and drew the core flows. The team helped with additional scenarios and states.

01

Me

Direction and visual strategy

Set the direction and the visual strategy for the builder, its landing and the platform.

02

Me

Stakeholders

Worked with stakeholders throughout the project.

03

Me

Core flows

Drew the main flows myself.

04

Team

Scenarios and states

The team helped with additional scenarios and states.

6 weeks

FROM FIRST FLOWS TO A POLISHED INTERFACE

AI in the workflow

AI was built into how we worked. We assembled a large share of the screens and updated the design system with it. That let us draw the core flows, build the mechanics and polish the interface, interactions and micro-animations in a month and a half.

The gap

AI builders give you a page in a minute, but a page is not a shop. Commerce platforms have everything a shop needs, but start with a template and fifty settings.

Research

Before the first screen I put the market on one board: AI builders, their landing pages and store homepages, screen by screen.

Benchmark

17 products end to end, 40 key screens side by side. The top-right corner — fast and deep — was empty. That is the bet.

Onboarding

The journey begins

It starts with one sentence. Three quick questions with answer chips, then a build plan the seller can watch instead of a spinner.

Builder

The builder interface

One screen: the AI chat on the left, the live store on the right. Click any block to edit it in place or ask the AI to change it.

Inspector

Details that do the work

Chat and Page in one panel, a labeled “Edit with AI”, the selection as a chip in the chat, clear statuses, versions and a single Next step.

Canvas

Zoom out and the canvas lays out all six pages side by side — Home, Catalog, Body Care, Product, Cart and Checkout — so a seller checks the whole store in one look, on desktop and on a phone.

Decision 02

The chat is the only panel

Rejected: a designer-tool Layers sheet over the page. Chose: Chat | Page next to the canvas — our sellers are not designers.

Theme

Generic vs. brand

AI output tends to look like a template. Colours and fonts come from the seller’s brand book, and the theme panel pushes it further.

Principle

Simple for a beginner, flexible enough to grow

The hardest balance: an interface a first-time seller understands at a glance, with enough control to make the store their own. We didn’t load the panel with exact section parameters the way Figma or Framer do. Each setting is narrowed to a few clear options, chosen with segmented controls.

Decision 03

The builder lives inside the platform

After the prompt the seller lands in the admin. Sections come alive along their path, and one Next step card in the chat leads to the next one.

Decision 04

Publish today, finish tomorrow

Rejected: instant publish while payments stayed in test mode. Chose: a short checklist where payments are recommended, not required, and clear Draft / Live statuses.

Platform

The store doesn’t end at publish

Products, orders and insights were designed together with the builder, so the AI can hand a seller from one to the next.

Exploration

Nine directions for the first screen. Claude scored each one on the same rubric, and I weighed the scores against my own judgement before choosing.

Rubric: how clear the promise is, whether the prompt is the main action, proof of the result, brand character.

Variant 2 vs. Variant 7

Where I disagreed with the score

I rated Variant 2 higher than Claude did. It shows the prompt straight away and the stores right below, a clean alternative.

I hesitated for a long time between it and Variant 7, the direction that shipped.

The landing in the spotlight

The seller’s first step: one promise — describe your business, get a store — with the prompt field right in the hero and real product UI instead of stock photos. The first version ran 11,770 px; v2 halves it to 6,283 px with one proof per claim.

Dark theme

The same landing after dark

The platform around the store

Product thinking

Every decision started with a seller problem, a bet on what it would change, and a number to check the bet against.

DECISION

WHY

WHAT WE HOPED TO MOVE

HOW WE WOULD MEASURE IT

Ask, then build

Three question cards with chips, one tap each

Questions inside a chat message got lost: sellers answered one and skipped two.

A complete brief, so the first build already looks like the seller’s store.

Brief completion

Time to first store

The chat is the only panel

Chat | Page next to the canvas

Our sellers are not designers. A Layers sheet over the page reads as a pro tool.

Sellers keep editing instead of getting lost between panels.

Edit-to-publish

Edits per session

A few clear options

Segmented controls instead of exact parameters

Figma-style section parameters overload a first-time seller.

Confident manual edits without breaking the layout.

Manual edit rate

Undo and reset rate

The builder lives inside the platform

One Next step card leads to the next section

A pretty page is not a store. Products, delivery and payments decide the first sale.

Sellers move on from the page to running the shop.

Second-section adoption

Next step click-through

Publish today, finish tomorrow

Checklist, payments recommended, not required

Instant publish with payments in test mode misled sellers; a hard gate would stop them.

More stores go live, and fewer of them without payments.

Publish rate

Payments connected

Four numbers we track after launch

Time to first store

From the first prompt to a store the seller can open. The promise of the product in one number.

Publish rate

Share of built stores that go live. Shows whether the result is good enough to show buyers.

Edit-to-publish

Share of sellers who edit by hand and still publish. Shows whether editing helps or scares.

Second-section adoption

Share of sellers who open products, orders or delivery after the builder. Shows whether it became a shop.

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Are you a startup or product company? I am looking for strong teams and cool projects!

Are you a startup or product company? I am looking for strong teams and cool projects!

Are you a startup or product company? I am looking for strong teams and cool projects!